Screen Shots
How to play this race?
This track is not available when you start playing.
If you want to practice in Antarctica, you have to play a championship and succeed the first three
races, you'll then play the race in championship and the track will become available for
practice.
What's in there?
This track is quite different from any other. There, you're driving on snow! The risk to spin
around is not that high, so don't hesitate to turn your car at right angle from the road.
The boat Prisoner of Ice and the Scientific Village
Near the boat, the wind is very strong as you can see on the snow... It's so strong that it can
even move your car. Not a lot, but enough to make you miss the two following short turns.
The Snowplough
Just after the ice statues, there is a sharp cross-drain. You'll probably jump there. But
beware, because a moving snowplough is right on the road!
The Snowball
After the arch, the snow is calming down, but this is favorable to avalanches! As you drive
to the forest, you'll see a big snowball crossing the road. What I call big, is about 2
times the length of your car! I don't need tell you what would happen if it hits you.
(You may have the bad feeling it is aiming for you... Well, I confess
it does! ;P )
The Arches
If you don't take care, you'll find an arch right on your trajectory. Since you are probably
sliding on the snow, you'd better anticipate it! This part of the track is full of little
strange animals...
The Ice Floe
The last part of the track will bring you onto icebergs. Nothing that surprising in Antarctica,
but the ones you'll run onto are moving! Their swinging will create moving falls and ice walls.
You have to anticipate the moves to jump on the next iceberg without hitting a wall.
It's not as difficult as it seems. The proof is that the computer go through it without any
problems. ;)
If your playing with Easy difficulty level, ice wall blinks in red, so that you can see them
better.
Technical details
Laps to go: 4
Number of check points: 3
Checkpoint #1 gives 15" (16" in very easy mode).
Checkpoint #2 gives 15" (16" in very easy mode).
Checkpoint #3 gives 14" (15" in very easy mode).
Initial Time Available: Very easy:50" Easy:50" Medium:46" Hard:42"
Total Time available: Very easy:3'43" Easy:3'32" Medium:3'28" Hard:3'24"
Championship Qualify Time: Normal:3'33" Reverse:3'36"
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