Baltir ArclongTorone
CHARACTER NAME PLAYER
Rog18Halfling, LightfootChaotic Good
CLASS RACE ALIGNMENT DEITY
18Small26Male3' 1"35 lbs.
LEVELSIZEAGEGENDERHEIGHTWEIGHTEYESHAIR
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
Strength
7-2

DEX
Dexterity
25+7

CON
Constitution
11+0

INT
Intelligence
17+3

WIS
Wisdom
10+0

CHA
Charisma
15+2



TOTAL
WOUNDS/CURRENT HP

SUBDUAL DAMAGE

DAMAGE
REDUCTION

HIT DIE
TYPE

SPEED
HP
HIT POINTS
69



15
AC
ARMOR CLASS
27
=10+4+2+1+1+0+9



TOTALBASEARMOR
BONUS
SHIELD
BONUS
DEX
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
ARCANE
FAILURE
ARMOR
CHECK
SPELL
RESIST.
INITIATIVE
MODIFIER
7=7+0
TOTALDEX
MODIFIER
MISC
MODIFIER
BASE ATTACK
BONUS
+13
SKILLS

SKILL NAMEKEY
ABILITY
TOTAL
RANKS
ABILITY
MODIFIER

MISC
MODIFIER
n
AppraiseInt
11=8+3
+
n
Balance*Dex
8=7+7
+-6
n
BluffCha
8=6+2
+
n
Climb*Str
2=8+-2
+-4
n
ConcentrationCon
0=
+0
+
n
Craft (__________)Int
3=
+3
+

Decipher ScriptInt
6=3+3
+
n
DiplomacyCha
8=6+2
+

Disable DeviceInt
19=19+3
+-3
n
DisguiseCha
5=3+2
+
n
Escape Artist*Dex
6=5+7
+-6
n
ForgeryInt
3=
+3
+
n
Gather InformationCha
4=2+2
+
n
HealWis
0=
+0
+
n
Hide*Dex
32=17+7
+8

InnuendoWis
10=10+0
+
n
IntimidateCha
2=
+2
+
n
Jump*Str
-1=5+-2
+-4
n
ListenWis
21=17+0
+4
n
Literacy
0=
+0
+
n
Move Silently*Dex
23=10+7
+6

Open LockDex
24=20+7
+-3
n
PerformCha
2=
+2
+

Pick Pocket*Dex
21=20+7
+-6

Read LipsInt
8=5+3
+
n
RideDex
6=
+7
+-1
n
ScryInt
3=
+3
+
n
SearchInt
22=19+3
+
n
Sense MotiveWis
13=13+0
+
n
SpotWis
15=13+0
+2
n
Swim**Str
-12=
+-2
+-10

Tumble*Dex
8=7+7
+-6

Use Magic DeviceCha
10=8+2
+
n
Use RopeDex
7=
+7
+
n
Wilderness LoreWis
0=
+0
+

____________________ ___
=
+
+

____________________ ___
=
+
+

____________________ ___
=
+
+

____________________ ___
=
+
+

____________________ ___
=
+
+
Skills marked with n can be used untrained.
* armor check penalty, if any, applies.
** -1 per 5 lb. of gear
SAVING THROWS TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
Fortitude
Con
7=6+0+0
+1
+
Reflex
Dex
19=11+7+0
+1
+
Will
Wis
7=6+0+0
+1
+
TOTALBASE ATTACK BONUSSTR
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
MELEE
ATTACK BONUS
11+13+-2
+1
+-1
+
RANGED
ATTACK BONUS
20=13
+7
+1
+-1
+
TOTALBASE ATTACK BONUSDEX
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER


WEAPON
TOTAL ATTACK BONUSDAMAGECRITICAL
+3 Sword, short
+14
1d6+1
19-20/x2
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
-
3 lb.
Piercing
Small


WEAPON
TOTAL ATTACK BONUSDAMAGECRITICAL
+4 Shortbow, composite
+25
1d6+2
x3
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
105 ft
2 lb.
Piercing
Medium


ARMOR
TYPEARMOR BONUSMAX DEX BONUS
+4 Chain shirt
Light
+8
4
CHECK PENALTYSPELL FAILURESPEEDWEIGHTSPECIAL PROPERTIES
-1
20%
20 ft.
25 lb.


SHIELD
ARMOR BONUSWEIGHTCHECK PENALTYSPELL FAILURE
+2 Shield, large, steel
+4
15 lb.
-1
15%
SPECIAL PROPERTIES


PROTECTIVE ITEM
Natural AC
WEIGHT
Wondrous: Amulet of natural armor (+3)
+3
0 lb.
SPECIAL PROPERTIES
This item adds a +3 natural armor bonus to the wearer's AC (DMG207).

PROTECTIVE ITEM

WEIGHT
Wondrous: Bracers of archery

1 lb.
SPECIAL PROPERTIES
These bracers grant the user proficiency and bonuses in all bows (DMG211).

PROTECTIVE ITEM
Enhancement
WEIGHT
Wondrous: Gloves of Dexterity (+6)
+6
0 lb.
SPECIAL PROPERTIES
These gloves grant a +6 enhancement bonus to Dex (DMG217).

PROTECTIVE ITEM

WEIGHT
Ring: Invisibility

0 lb.
SPECIAL PROPERTIES
Upon command, the ring acts exactly like the spell of the same name (DMG194).

PROTECTIVE ITEM
Circumstance
WEIGHT
Wondrous: Cloak of elvenkind
+10
1 lb.
SPECIAL PROPERTIES
This cloak grants a +10 circumstance bonus to Hide (DMG213).


GEAR
ITEMWT.ITEMWT.
Weapon: +4 Shortbow, composite
2 lb.


Weapon: +3 Sword, short
3 lb.


Wondrous: Amulet of natural armor (+3)
0 lb.


Armor: +4 Chain shirt: Silent Moves
25 lb.


Weapon: +3 Arrows (20)
3 lb.


Weapon: Slaying Arrow
0.15 lb.


Wondrous: Bracers of archery
1 lb.


Wondrous: Gloves of Dexterity (+6)
0 lb.


Ring: Invisibility
0 lb.


Wondrous: Cloak of elvenkind
1 lb.


Potion: Cure Serious Wounds (10)
0 lb.


Shield: +2 Shield, large, steel: Spell Resistance (15)
15 lb.