GarlofFrancois
CHARACTER NAME PLAYER
Ftr18Dwarf, HillLawful Neutral
CLASS RACE ALIGNMENT DEITY
18Medium102Male4' 2"180 lbs.
LEVELSIZEAGEGENDERHEIGHTWEIGHTEYESHAIR
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
Strength
25+7

DEX
Dexterity
14+2

CON
Constitution
18+4

INT
Intelligence
10+0

WIS
Wisdom
10+0

CHA
Charisma
8-1



TOTAL
WOUNDS/CURRENT HP

SUBDUAL DAMAGE

DAMAGE
REDUCTION

HIT DIE
TYPE

SPEED
HP
HIT POINTS
216



15
AC
ARMOR CLASS
25
=10+8+2+1+0+0+4



TOTALBASEARMOR
BONUS
SHIELD
BONUS
DEX
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
ARCANE
FAILURE
ARMOR
CHECK
SPELL
RESIST.
INITIATIVE
MODIFIER
6=2+4
TOTALDEX
MODIFIER
MISC
MODIFIER
BASE ATTACK
BONUS
+18
SKILLS

SKILL NAMEKEY
ABILITY
TOTAL
RANKS
ABILITY
MODIFIER

MISC
MODIFIER
n
AppraiseInt
2=
+0
+2
n
Balance*Dex
-4=
+2
+-6
n
BluffCha
-1=
+-1
+
n
Climb*Str
8=7+7
+-6
n
ConcentrationCon
4=
+4
+
n
Craft (__________)Int
0=
+0
+
n
Craft (Metalworking)Int
0=
+0
+
n
Craft (Stonecarving)Int
2=2+0
+
n
Craft (Stonemasonry)Int
1=1+0
+
n
Craft (Weaponsmithing)Int
0=
+0
+
n
DiplomacyCha
-1=
+-1
+
n
DisguiseCha
-1=
+-1
+
n
Escape Artist*Dex
-4=
+2
+-6
n
ForgeryInt
0=
+0
+
n
Gather InformationCha
-1=
+-1
+
n
HealWis
0=
+0
+
n
Hide*Dex
-4=
+2
+-6
n
IntimidateCha
-1=
+-1
+
n
Jump*Str
9=8+7
+-6
n
ListenWis
3=3+0
+
n
Literacy
0=
+0
+
n
Move Silently*Dex
-4=
+2
+-6
n
PerformCha
-1=
+-1
+

Profession (Armorsmith)Wis
2=
+0
+2

Profession (Blacksmith)Wis
2=
+0
+2

Profession (Metalworker)Wis
2=
+0
+2

Profession (Miner)Wis
2=
+0
+2

Profession (Stonemason)Wis
2=
+0
+2

Profession (Weaponsmith)Wis
2=
+0
+2
n
RideDex
10=8+2
+
n
ScryInt
0=
+0
+
n
SearchInt
0=
+0
+
n
Sense MotiveWis
0=
+0
+
n
SpotWis
0=
+0
+
n
Swim**Str
17=10+7
+
n
Use RopeDex
2=
+2
+
n
Wilderness LoreWis
0=
+0
+

____________________ ___
=
+
+

____________________ ___
=
+
+

____________________ ___
=
+
+
Skills marked with n can be used untrained.
* armor check penalty, if any, applies.
** -1 per 5 lb. of gear
SAVING THROWS TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
Fortitude
Con
17=11+4+2
+0
+
Reflex
Dex
10=6+2+2
+0
+
Will
Wis
10=6+0+2
+2
+
TOTALBASE ATTACK BONUSSTR
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
MELEE
ATTACK BONUS
25+18+7
+0
+0
+
RANGED
ATTACK BONUS
20=18
+2
+0
+0
+
TOTALBASE ATTACK BONUSDEX
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER


WEAPON
TOTAL ATTACK BONUSDAMAGECRITICAL
+5 Waraxe, dwarven
+31
1d10+14
19-20/x3
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
-
15 lb.
Slashing
Medium


WEAPON
TOTAL ATTACK BONUSDAMAGECRITICAL
+3 Warhammer
+28
1d8+10
x3
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
-
8 lb.
Bludgeoning
Medium


WEAPON
TOTAL ATTACK BONUSDAMAGECRITICAL
Crossbow, light
+21
1d8
19-20/x2
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
80 ft
6 lb.
Piercing
Small


ARMOR
TYPEARMOR BONUSMAX DEX BONUS
+2 Full plate
Heavy
+10
1
CHECK PENALTYSPELL FAILURESPEEDWEIGHTSPECIAL PROPERTIES
-5
35%
15 ft.
50 lb.


SHIELD
ARMOR BONUSWEIGHTCHECK PENALTYSPELL FAILURE
+2 Shield, large, steel
+4
15 lb.
-1
15%
SPECIAL PROPERTIES


PROTECTIVE ITEM
Resistance
WEIGHT
Wondrous: Cloak of resistance (+2)
+2
1 lb.
SPECIAL PROPERTIES
This cloak grants a +2 resistance bonus to all saving throws (DMG213).

PROTECTIVE ITEM
Enhancement
WEIGHT
Wondrous: Belt of giant strength (+6)
+6
1 lb.
SPECIAL PROPERTIES
This belt grants a +6 enhancement bonus to Str (DMG210).

PROTECTIVE ITEM

WEIGHT
Wondrous: Boots, winged

1 lb.
SPECIAL PROPERTIES
These boots allow the wearer to fly, as the spell (DMG211).


GEAR
ITEMWT.ITEMWT.
Armor: +2 Full plate: Fire Resistance
(50 lb.)


Weapon: Bolts, crossbow (50)
(5 lb.)


Weapon: Crossbow, light
(6 lb.)


Weapon: +5 Waraxe, dwarven
(15 lb.)


Shield: +2 Shield, large, steel
(15 lb.)


Weapon: +3 Warhammer
(8 lb.)


Wondrous: Cloak of resistance (+2)
(1 lb.)


Wondrous: Belt of giant strength (+6)
(1 lb.)


Wondrous: Boots, winged
(1 lb.)


Potion: Heroism
(0 lb.)


Potion: Heroism
(0 lb.)


Potion: Heroism
(0 lb.)


Potion: Fire Breath
(0 lb.)


Potion: Cure Serious Wounds (10)
(0 lb.)


Potion: Cure Serious Wounds (10)
(0 lb.)


Potion: Cure Serious Wounds (10)
(0 lb.)