Finger of Death

Necromancy [Death]

Level: Drd 8, Sor/Wiz 7

Components: V, S

Casting Time: 1 round

Range: Close (25 ft.+5 ft./2 levels)

Target: One living creature

Duration: Instantaneous

Saving Throw: Partial

Spell Resistance: No

You can slay any one living creature within range. The victim is entitled to a Fortitude saving throw to survive the attack. If he succeeds, he instead sustains 3d6 points of damage +1 point per caster level. Of course, the victim might die from damage even if he succeeds at his saving throw.

Mordenkainen’s Magnificent Mansion

Conjuration (Creation)

Level: Sor/Wiz 7

Components: V, S, F

Casting Time: 1 action

Range: Close (25 ft.+5 ft./2 levels)

Effect: An extradimensional mansion, up to three 10-ft. cubes/level (S)

Duration: 2 hours/level

Saving Throw: None

Spell Resistance: No

You conjure up an extradimensional dwelling that has a single entrance on the plane from which the spell was cast. The entry point looks like a faint shimmering in the air that is 4 feet wide and 8 feet high. Only those you designate may enter the mansion, and the portal is shut and made invisible behind you when you enter. You may open it again from your own side at will. Once observers have passed beyond the entrance, they are in a magnificent foyer with numerous chambers beyond. The atmosphere is clean, fresh, and warm.

You can create any floor plan you desire to the limit of the spell’s effect. The place is furnished and contains sufficient foodstuffs to serve a nine-course banquet to a dozen people per caster level. There is a staff of near-transparent servants, liveried and obedient, to wait upon all who enter. The servants function as unseen servant spells except that they are visible and can go anywhere in the mansion. There are two such servants for each caster level.

Since the place can be entered only through its special portal, outside conditions do not affect the mansion, nor do conditions inside it pass to the plane beyond. Rest and relaxation within the place occurs as normal.

Arcane Focus: A miniature portal carved from ivory, a small piece of polished marble, and a tiny silver spoon.

Teleport without Error

Transmutation [Teleportation]

Level: Sor/Wiz 7, Travel 7

As teleport, except there is no chance you arrive off target. You must have at least a reliable description of the place to which you are teleporting. If you attempt to teleport with insufficient information (or with misleading information) you disappear and simply reappear in your original location.